Build your crew and take on the bosses of each saga.
Your crews
One pack of 5 cards per saga: each round, you draw 2 random cards from that saga's pack. Empty slots are filled by Deckhands.
Your cards for this pack
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The Voyage - How does it work?
You take on the story, one saga after another: all six sagas, from East Blue to Egghead.
The routes
Each route makes one stop in each saga: its boss and crew are waiting for you there, and the arc has an effect (for example at Arlong Park, Fish-Men are stronger). A route opens once the previous one is won. A route is complete when all its battles are won: the first time, it earns you a pack.
Your crews
Prepare up to 5 crews, each with a pack of 5 cards per saga, and choose the one that sets sail. Pick a saga at the top: its pack stays on screen while you browse your cards below. "Add" puts a card in a free slot; when the pack is full, then tap the card it replaces. The ✕ removes a card. The badge on a card in the reserve shows the Power difference with the card it would replace. Aim for a good average Power: you draw 2 random cards from the pack.
Setting up your crew
Each round, you draw 2 cards from the saga's pack and receive Berrys (3 each round, 4 in sagas 5 and 6, plus all those you did not spend). Play your characters by paying their cost, or discard a card for 1 Berry; the cards you keep in hand follow you to the next round. Characters stay from one round to the next and grow stronger with the story.
Crew full? Drag a card from your hand onto a character to replace them (or tap the card): they leave the game, unless a Doctor in the crew sends them back to your hand (once per character, marked ✚). Keep it in mind when your characters from the early sagas fall behind.
The battle
Only the boss is visible: their men stay face down until the battle. Until you are ready, each card shows its Power at the saga; in battle, the boss's men are revealed and the arc effect, crew bonuses and abilities are added. The strongest wins. A defeat ends the voyage; a victory takes you to the next saga. The red ◎ under one of your characters shows the one the boss's ability will target.
The arc effect only applies to the battle of its round. A character who "doesn't count" is not lost: they stay in your crew for what follows. Tap the effect at the top of the board for its details and the list of your cards it affects; tap a card for the details of its ability.
Stars
Each route won earns up to 3 stars: route complete, every battle won with at least a 15% lead, and no Deckhand in the crew. Each new star earns shards for your collection.
Closed the page mid-voyage? It's waiting for you on the map: resume it at the start of the current round.